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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 05:03:00 -
[1]
Originally by: Soon Shin I find it rather ridiculous that SC's and titans get dropped for popping a mere bc. I guess perhaps the alliances are bored.
Perhaps they should make jumping a SC or titan cause a tear space and form a wormhole that spawn tons of sleeper guardian battleships. But that would cause massive lag and everyone will probably get killed by the sleepers.
But it would be funny to see.
Had that happen before as well.. Once, when I was in a !!2!! man gang, 3 super carriers decided we were worth the effort of a hot drop. And we weren't even in their sov space. :/
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 08:31:00 -
[2]
IMHO they need some sort of active mode in order to field fighter bombers... Much like how a standard carrier has to enter triage mode when going all out logistics. Or a dread entering siege mode, etc etc etc.
It could easily be explained by saying that effectively fielding fighters bombers requires the total attention of the ships crew and systems. (Lets not argue if there are crews or not. I'm just trying to make a point.) That way even after recalling the fighter bombers there is still a period of time before the cycle finishes and the SC can return to normal operations and mobility.
Would prevent the, HOT DROP ON FIVE MAN GANG -> LAUNCH FB's ON SORTIE -> OWN FIVE MAN GANG -> RECALL FB's -> JUMP OUT.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 09:42:00 -
[3]
Edited by: JC Anderson on 29/05/2011 09:43:26 Yeah I've wanted them to do something with Dreads for awhile now. I miss the old days where they were essential to large alliances.
Now there simply isn't much reason to bother with them.
Funny part is that during that time, motherships (original sc name) weren't even worth fielding. They were a very rare sight for that reason.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 17:40:00 -
[4]
Edited by: JC Anderson on 29/05/2011 17:45:26
Originally by: San Severina Another nervous SC pilot struggles to justify his/her existence.
Always the same pathetic/ weak arguments for having a grossly OP ship and playing in what amounts to GOD Mode.
Aww, it cost a lot of ISK ok, I had to train for really ages ok! I should be wtf pwnmobile ok!
Larrrr whoooooo sirrrrrrrr!""
Many of us do not find that a super carrier in itself is OP. We find that the method of deployment and cyno mechanics when using them needs to be looked at.
They _SHOULD_ be powerful... That's not really an issue. At least not for many of us participating in this debate.
Originally by: Kyle Brooks
Originally by: JC Anderson
Funny part is that during that time, motherships (original sc name) weren't even worth fielding. They were a very rare sight for that reason.
For a ship that costs 25 bil fitted, that is unacceptable.
Grind harder, nubtards.
Yes, I know that and never said it was.
My point was that it's funny how it is the direct opposite now in terms of SC's being more common than dreads. As opposed to way back when people felt motherships were useless and dreads were needed.
Hence, why I said they need to do something with dreads to give them a role once more.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 20:18:00 -
[5]
Originally by: Grimpak cost is not a balance factor.
if it was, a single HAC would be able to kill 2 battleships, and a T3 would be able to pummel into submission 5 or 6 battleships. More if it fitted officer.
Good point.
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JC Anderson
Caldari Noir. Noir. Mercenary Group
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Posted - 2011.05.29 21:44:00 -
[6]
Edited by: JC Anderson on 29/05/2011 21:45:30
Hell, Navy Ravens used to be well over a billion isk while standard Ravens were around 130mil or so. Now they are both much cheaper.
A good portion of the cost that people need to figure into it all is supply and demand... As well as the trend of what the current "HOT" item is in Eve.
Since I'm not into manufacturing, I can't reliably comment on the actual production cost of an SC compared to what they sell for. But I would assume the price tags on them include a hefty markup simply because people know the item will sell. Somebody with experience in manufacturing supercaps, please let me know if this is incorrect.
Originally by: Tippia How much better is a deadspace shield booster than a faction shield booster?

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